Morale

Morale is an important attribute of your Caravan that primarily affects the Willpower (WP) of your units in Battles: These change can turn the tide of battle in your favor quickly, as you'll have extra points to spend on movement, attacks or special abilities.
 * Poor morale will give each hero a -2WP penalty,
 * Weak morale will give -1WP,
 * Normal will have no effect,
 * Good morale will give a +1WP bonus, and
 * Great morale will give +2WP.



The caravan's morale is affected by several factors:
 * Victories in Wars: Defeating 'second waves' of Dredge gives a Morale bonus.
 * Story events: Depending on your choices, your Morale will fluctuate along your travels.
 * Traveling: Each passing day spent on the road decreases your Morale.
 * Resting: Resting in camps or villages (while well supplied) increases Morale.
 * Starvation: When your supplies run out, the resulting population decrease will also decrease Morale.

Formula
The state of the Morale is measured by a "counter" ranging between 0-100 points. Each of the five Morale states depicted in the figure correspond to specific value-range of the counter. Refer to the following table:


 * The passage of each day traveling (outside of camp or village) brings a -10 to the Morale counter.
 * A day spent resting brings a +10, provided that the caravan is well provisioned.
 * Normal morale is the state you'll most likely want to maintain, as Good and Great are hard to keep up.