The Banner Saga 3 heroic titles

"Skalds sing the names not of simple people, but of the legends they have become."

Heroic titles are a new feature of The Banner Saga 3 that can be awarded to any hero after reaching Rank 11. Heroic titles give unique stat bonuses and are available to all classes, specializing the hero further towards a preferred playstyle. There is 19 titles in total, and each can only be given to a single hero.

Titles have their own Rank (1-5), independently of the current rank of the hero. Titles start at Rank 1 and require 45 Renown in total to reach the maximum rank (5).

List of heroic titles
Below follows a list of all the titles available in the third part of The Banner Saga, ordered by default as they appear in-game.

Note: All titles are available from the start except five of them which are exclusive to Pre-order/Legendary Edition owners and Kickstarter backers. This includes the Shield Cleaver (Pre-order), Shadow Walker (Legendary Edition), and the Granite One / Dredge Breaker / Wanderer (Kickstarter rewards) heroic titles.

Comparison Table
This sortable table summarizes the properties of all heroic titles introduced in The Banner Saga 3. Check below the table for the property explanations and other useful information.

Titles Properties Explanation

 * Stats: Bonus to the three basic stats, Strength/Armor/Willpower. ARM and WIL can also get penalty.
 * DMG: Bonus to Strength Damage. Does not increase the health of the hero.
 * BRK: Bonus to Armor-Break, the special non-depletable stat, unlike the previous three.
 * Resist: Divert points of incoming STR/ARM/WIL damage of any source.
 * Regen: Bonus to the three replenishable stats (STR/ARM/WIL) given at the end of each turn of the hero.
 * /Kill: Bonus to STR/ARM/WIL granted each time the hero kills an enemy unit.
 * Aggr: Modifier to the aggression the hero receives from enemy units (AI-related parameter). Can also be positive (penalty).
 * %Crit: Chance to cause Critical (double) Strength damage.
 * %Dodg: Chance to Dodge an incoming Strength attack, i.e. completely avoid its damage.
 * Other: Special properties not falling into any of the above categories.
 * X DOT@2: Inflict X Damage over time at the beginning of the target's turn for 2 turns. Similar to Poison.
 * +X MOV: Increase Movement range by X tiles. Can also be negative (penalty).
 * Passive/Condition: Passive ability given to the character or Condition for some or all of the stat bonuses to take effect (the ones with an asterisk).