Sigbjorn

Sigbjorn is a Varl mercenary Hero who appears late in the first game heavily buzzed on Bjorulf's Blessing.

Background
Found in a drunken stupor, Sigbjorn appears to be part of a clan of questionable morals currently residing in Boersgard.

Active Ability: Tempest

 * The Warhawk uses his massive weight to sweep his weapon around himself, hitting multiple adjacent targets, friend or foe, for normal strength damage.


 * Tempest hits the selected enemy target plus additional units, friend or foe, moving in a clockwise fashion around the Warhawk. After clicking on the enemy target (and before ticking to confirm the action) the units to be hit are highlighted with the purple-filled tiles.


 * Rank 1: hits up to 2 targets
 * Rank 2: hits up to 3 targets
 * Rank 3: hits up to 4 targets


 * Tempest triggers the Warhawk's passive ability, Heavy Impact, which in turn can cause a chain reaction of destruction if used in close quarters. Keeping the Warhawk out of harm's way until late in the fight will maximize his effectiveness.

Second Active Ability: Choice

 * In the second part of The Banner Saga, when Sigbjorn reaches Rank 6, he can choose a second active ability between:


 * Sunderingimpact_icon.png Sundering Impact (Warmaster), like Hakon
 * Forgeahead_icon.png Forge Ahead (Warleader), like Krumr

Passive Ability: Heavy Impact

 * The Warrior hits so hard that any enemies standing adjacent to his target on a strength attack take 1 strength damage from the shockwave.


 * Hitting a large target like a Varl or Dredge who takes up four tiles can potentially cause an impact across many more victims than hitting a single-square target such as a human.

Joining the Party
Saga 1: Sigbjorn, a member of the Ravens, was sent by Bolverk from Boersgard to the village of Reynivik to recover a stock of valuable mead. When the Skogr caravan meets him, he is drunk and under siege himself, a contingent of dredge assaulting the meadhouse of Reynivik. Helping him deal with the attack on his favorite meadhouse, near the end of Chapter 6, will give you a chance to recruit him in your caravan.

Saga 2: If still alive, he will be available throughout Chapter 8 and then follow the Ravens' caravan.

Saga 3: He is available as a member of Iver's party from Chapter 17.

Possible Deaths or Departures
Saga 1:
 * If you are defeated at the battle in the mead-house of Reynivik, Sigbjorn will be killed. He can be sent away by Rook, after the fight in Reynivik.
 * He will always leave your caravan to rejoin the Ravens under Bolverk's command, as soon as you enter Boersgard.

Saga 2:
 * While playing as the Ravens in Chapter 13, Sigbjorn will grow unruly towards Bolverk and cause a fight. If Bolverk chooses to slam him into the ground, he ends up unintentionally killing Sigbjorn.

Saga 3:
 * Sigbjorn will die in Chapter 19 if you decide to take an alternate route while crossing the land bridge after passing the godstone of Denglr.
 * He is killed along with other Ravens in Chapter 21 if you lose the battle against Bolverk.

Playstyle

 * Sigbjorn starts at Rank 5 but you can not change his stats, unlike Eyvind.
 * For a Rank 5 character, he is weaker than the other two Warhawks of the game, Gunnulf and Bersi.
 * He is very mobile, having 2 Exertion and a +2 bonus-movement item equipped by default.

Trivia

 * His name loosely translates to "Victorious Bear".
 * Sigbjorn is the 'key' to acquiring two powerful items:
 * the Scarlet Feather, which he has equipped during the mead-house fight in Reynivik,
 * and Bjorulf's Blessing, which he will give you if you help him recover from his terrible hangover after that battle.