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Banner Saga Wiki
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Landsman
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[[File:landsman_master_se.png|thumb|An enemy Landsman (forager).]] The '''Landsman''' is a base-[[class]] introduced in the first part of ''The Banner Saga''. ==Class Attributes== Units belonging to the Landsman class have the following attributes: * '''Size:''' 1x1 tile * '''Movement Range:''' 4 tiles * '''Attack Range:''' Melee (1 tile; see note section) * '''Passive Ability:''' Lightstep (see below) * '''Stats:''' Similar to human-melee units, like [[Raider]]s. {| style="float: left" |[[File:icon_light_step.png]] |} ==Passive Ability: Light Step== The landsman uses his superior dexterity to move around bodies, allowing him to pass through, but not stop on, any allies. Light step can help a crafty landsman get safely into position behind armored allies before going in for the strike, or escape from a dangerous position. ==Promoted Classes== Three promoted classes stemming from Landsman base class have so far been revealed: * [[Hunter]] ('''Mark Prey''' ability) β [[Rook]] is the Hero belonging to this special Landsman promoted class. * [[Warden]] ('''Rally''' ability) β [[Eirik]] is the representative Hero of this class. * [[Tracker]] ('''Track''' ability) β [[Dytch]] is the representative Hero of this class. ====Second Ability==== When promoted to Rank 6, Rook gains the [[Call To Arms]] ability (a special one), whereas the Warden and the Tracker each gain the other's active. ==Notes & Playstyle== * There is a small inconsistency about the Attack Range of Landsmen: While the Warden and the Tracker can only perform melee attacks (1 tile), the Hunter carries a bow and is thus ''also'' capable of ranged attacks (2-5 tiles). * Enemy units of this base-class have only been shown in the second part of ''The Banner Saga'', e.g. Starving Foragers in [[Chapter 13]]. * The Landsman base-class has '''not''' (yet) been introduced into [[Factions]]. * Landsmen are mostly support-type units, excelling in mobility. [[Category:Units]] [[Category:Classes]] [[Category:The Banner Saga]]
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