Mogun is a Human Hero character encountered in The Banner Saga series.
Statistics | ||
---|---|---|
Base – Max | Stat | |
8 / 11 | ||
10 / 12 | ||
5 / 13 | ||
2 / 3 | ||
1 / 2 | ||
Start rank | Free points | |
1 | 0 | |
Movement Range | ||
4 | ||
Ability | ||
Active | Passive | |
Mogun | ||
Class: Thrasher |
Background[ | ]
Mogun and his brother Hogun have gotten the same question their entire lives. You don’t find many twins about, and even fewer who know how to use an axe. Mogun tends to be the sort to act first and think later. This may explain the scar, amongst other things.
Active Ability: Bloody Flail[ | ]
The Thrasher strikes multiple times, randomly hitting his opponent for 1 strength or 1 armor damage. On the last hit, Bloody Flail damage is increased by one point for each ally standing adjacent to him. This last-hit differs from the respective ability in The Banner Saga: Factions, where there is a 33% chance of damage deflection; in the Saga, the last flail never misses!
Bloody Flail does direct damage, making it useful even when the Thrasher is near death. For this reason it also does a great job of taking out wounded enemies who still have a lot of armor by bypassing it completely.
Rank 1: 4 strikes total (4-7 damage)
Rank 2: 5 strikes total (5-8 damage)
Rank 3: 6 strikes total (6-9 damage)
Second Active Ability: Choice[ | ]
In the second part of The Banner Saga, when Mogun reaches Rank 6, he can choose a second active ability between:
- Stone Wall (Raidmaster), like Valgard, Egil or Gudmundr
- Run Through (Backbiter), like Onef
- Axe Storm (Axe Thrower), like Oli
Passive Ability: Shield Wall[ | ]
By standing next to an ally, the raider creates a Shield Wall, raising the armor of both himself and his ally by 1. This bonus remains until the Raider is no longer adjacent to the ally.
When multiple Raiders stand next to each other this effect is magnified as they grant each other their own bonus. Four Raiders standing in a square formation will each gain an additional 4 armor.
Joining the Party[ | ]
The twin brothers, Hogun and Mogun, live a farmer's life in a small village between Skogr and Frostvellr. Rook's caravan meets them in Chapter 2 and stirs the Thrasher in them. They will both join your caravan, forsaking their Town Leader's orders, unless you side with the villagers against them.
Mogun will join Ravens' caravan in Chapter 9 and if still alive, Iver's party in Chapter 17.
Possible Death or Departure[ | ]
- Saga 1:
- Shortly after leaving Skogr in Chapter 2, Mogun (and Hogun) will be killed by their former clansmen if Rook decides to help them but fails to win the fight.
- At the end of Chapter 2, Mogun (and Hogun) will get themselves killed outside the gates of Frostvellr if Rook decides to loiter outside the city and refuses to join the twins in the ensuing mob-rising.
- Saga 2:
- Mogun - after joining the Ravens in Chapter 9 - will approach Bolverk wanting to open Juno's case. If Bolverk refuses, he has the option of letting Mogun live, executing him, or challenging him over it which causes a fight at the end of which Bolverk has the option of either executing or sparing Mogun. If Mogun is spared after being defeated in the fight, he will be injured but still appears in the roster.
- Saga 3:
- Mogun can die in Chapter 19 if you choose to rest before entering the Warped Wood. He will also die in Chapter 21 if you lose the battle against Bolverk.
Playstyle[ | ]
Bloody Flail deals considerable damage even when the Thrasher is near death and completely bypassing enemy Armor. Make sure you always save some Willpower to use it. Mogun can capitalize on it, complementing it with the Raider passive, Shield Wall. This means that he should always be standing next to as many ally units as possible, granting a double advantage:
- He gains Armor bonus for each adjacent ally (+2 for a Raider ally, else +1).
- He gains +1 damage per adjacent ally, on the last strike of his Bloody Flail ability.
Pairing him with his twin brother, Hogun, and other Raiders can form an impenetrable front-line.