A character who attacks a Shieldbanger loses 1 point of armor for each strike he makes.
Return the Favor triggers every time the Shieldbanger takes strength or armor damage from an adjacent enemy, which can make it devastating to hit him with attacks that strike multiple times. Ranged attacks do not Return the Favor.
After achieving 5 total kills, the Shieldbanger is eligible for promotion to one of the following classes:
|When the Dredge first arose and swarmed across the land like a black-armored plague, it soon became known that the sound of beating wooden shields in the distance either meant salvation, or an early death, depending on which side of the line you stood.|