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Mend Problems[]

I have the impression that the Mend-range is actually limited to 6 tiles and not "anywhere", as stated in the ability description. I will cross-check it, and get back here. --Aleonymous (talk) 09:14, 29 January 2015 (UTC)

Update: Checked this in the game-files, and it seems that the range is "anywhere", indeed. So, my bad. I will try it within the game as well to be 100% sure. --Aleonymous (talk) 09:31, 29 January 2015 (UTC)

Update: Also, looking into the game files, it's unclear to me: (a) if the rounding is up or down, (b) if the +1 and +2, for Ranks 2 and 3 respectively, are added to the Mender's Willpower or to the restored Armor. I will check this in-game as well. --Aleonymous (talk) 09:31, 29 January 2015 (UTC)

Update: Hmmm, it seems that Eyvind's "Mend" active ability description, in the Heroes tent, is, um, quite wrong...

  • It mentions a range of 6 tiles. In practice, it's infinite-range
  • It says that it rounds up. In practice, it seems to round down
  • For Ranks 2 & 3, it says a vague "+1 & +2 Armor repair", respectively. In practice it seems to add +1 & +2 to the mender's Willpower, before dividing by 2 and rounding down.

Here's a bunch of examples I tried (attaching log-file as well), where Eyvind mends Iver's Armor.

  • Eyv@9WP --> Rank-1 Mend --> Iver +4ARM == floor{ (9+0)/2 }
  • Eyv@12WP --> Rank-2 Mend --> Iver +6ARM == floor{ (12+1)/2 }
  • Eyv@11WP --> Rank-3 Mend --> Iver +6ARM == floor{ (11+2)/2 }

They all conclude that the restored-ARM formula is ARM_Restored = floor{ (WP+Rank-1)/2 }, where floor{.} is a round-down operation. Please cross-check! --Aleonymous (talk) 08:58, 30 January 2015 (UTC)

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