Editing Warbear
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== Active Ability: Maul == |
== Active Ability: Maul == |
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− | Selects a target in the tile adjacent to the head or rear of the bear, and |
+ | Selects a target in the tile adjacent to the head or rear of the bear, and attacks that target and the ones on its left and right, diagonally adjacent to the bear. The damage inflicted is divided to between [[Strength]] and [[Armor]]. Maul will harm allies as well as foes, so use it carefully! |
* Note: Maul has only one Rank. |
* Note: Maul has only one Rank. |
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* 'D' is an enemy 1x1-sized unit, within regular melee attach range |
* 'D' is an enemy 1x1-sized unit, within regular melee attach range |
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* The Maul icon designates the two tiles where the ability can be activated on, for his orientation of the Warbear. |
* The Maul icon designates the two tiles where the ability can be activated on, for his orientation of the Warbear. |
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− | In this case, Maul can be activated only on 'B' enemy, and it will also harm ally 'A'. Maul can '''not''' be activated on enemy 'C' or 'D'. Assuming that the Warbear has 13STR, 'B' has |
+ | In this case, Maul can be activated only on 'B' enemy, and it will also harm ally 'A'. Maul can '''not''' be activated on enemy 'C' or 'D'. Assuming that the Warbear has 13STR, 'B' has 10ARM/12STR and 'A' has 5ARM/8STR then the damage inflicted by maul will be: |
− | * 'A' will suffer 13-5=8 damage, that is -4ARM and -4STR; the unit's stats will be: |
+ | * 'A' will suffer 13-5=8 damage, that is -4ARM and -4STR; the unit's stats will be: 1ARM/4STR after the Maul |
− | * 'B' will suffer 13-10=3 damage, that is -2ARM and -1STR; the unit's stats will be: |
+ | * 'B' will suffer 13-10=3 damage, that is -2ARM and -1STR; the unit's stats will be: 8ARM/11STR after the Maul |
== Spinegrinder == |
== Spinegrinder == |